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2019 SpringCST 325 Section 02, 4 units

Graphics Programming

Days, times, and locations

Enrollment

Open seats
5
Total enrolled
30
Maximum enrollment
35

How to register

Use this number to register for the course in OASIS:

23634

Instructor

This course teaches the students the fundamentals of game programming and skills needed for game development, including GPU programming, matrix and quaternion algebra for physics calculation, animation, lighting and basics of implementing 3D models into a framework.Prereq: (CST 238 AND MATH 130)

University requirements

This course does not fulfill any general university requirements.

Buy books

Purchase books for this course from the CSUMB bookstore