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2019 SpringCST 325 Section 01, 4 units

Graphics Programming

Days, times, and locations

Enrollment

Open seats
2
Total enrolled
33
Maximum enrollment
35

How to register

Use this number to register for the course in OASIS:

22879

Instructor

Note: Course has prerequisite(s).

This course teaches the students the fundamentals of game programming and skills needed for game development, including GPU programming, matrix and quaternion algebra for physics calculation, animation, lighting and basics of implementing 3D models into a framework.Prereq: (CST 238 AND MATH 130)

University requirements

This course does not fulfill any general university requirements.

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Purchase books for this course from the CSUMB bookstore